Table of Contents

Enum BlendOperation

Namespace
Sdl3Sharp.Video.Blending
Assembly
Sdl3Sharp.dll

Represents blend operations used to combine pixel components in blending operations

public enum BlendOperation

Fields

Add = 1

Additive blending

dst + src

Supported by all renderers.

Maximum = 5

Maximum blending

max(dst, src)

Supported by Direct3D, OpenGL, OpenGLES, and Vulkan.

Minimum = 4

Minimum blending

min(dst, src)

Supported by Direct3D, OpenGL, OpenGLES, and Vulkan.

ReverseSubtract = 3

Reverse subtractive blending

dst - src

Supported by Direct3D, OpenGL, OpenGLES, and Vulkan.

Subtract = 2

Subtractive blending

src - dst

Supported by Direct3D, OpenGL, OpenGLES, and Vulkan.