Table of Contents

Class Hint.Joystick.HidApi.Wii

Namespace
Sdl3Sharp
Assembly
Sdl3Sharp.dll

SDL_HINT_JOYSTICK_HIDAPI_WII_*

public static class Hint.Joystick.HidApi.Wii
Inheritance
Hint.Joystick.HidApi.Wii
Inherited Members

Remarks

For the hint SDL_HINT_JOYSTICK_HIDAPI_WII ("SDL_JOYSTICK_HIDAPI_WII") see UseDriver.

Properties

PlayerLed

Gets a hint controlling whether the player LEDs should be lit to indicate which player is associated with a Wii controller

public static Hint PlayerLed { get; }

Property Value

Hint

A hint controlling whether the player LEDs should be lit to indicate which player is associated with a Wii controller

Remarks

The hint can be set to the following values:

  • "0"Player LEDs are not enabled
  • "1"Player LEDs are enabled (default)

This hint can be set anytime.

See Also

UseDriver

Gets a hint controlling whether the HIDAPI driver for Nintendo Wii and Wii U controllers should be used

public static Hint UseDriver { get; }

Property Value

Hint

A hint controlling whether the HIDAPI driver for Nintendo Wii and Wii U controllers should be used

Remarks

The hint can be set to the following values:

  • "0"HIDAPI driver is not used
  • "1"HIDAPI driver is used

This driver doesn't work with the dolphinbar, so the default is "0" for now.

This hint should be set before initializing joysticks and gamepads (either by initializing SDL or by initializing them on their own).

See Also