Class Hint.Joystick.HidApi.Wii
- Namespace
- Sdl3Sharp
- Assembly
- Sdl3Sharp.dll
SDL_HINT_JOYSTICK_HIDAPI_WII_*
public static class Hint.Joystick.HidApi.Wii
- Inheritance
-
Hint.Joystick.HidApi.Wii
- Inherited Members
Remarks
For the hint SDL_HINT_JOYSTICK_HIDAPI_WII ("SDL_JOYSTICK_HIDAPI_WII") see UseDriver.
Properties
PlayerLed
Gets a hint controlling whether the player LEDs should be lit to indicate which player is associated with a Wii controller
public static Hint PlayerLed { get; }
Property Value
- Hint
A hint controlling whether the player LEDs should be lit to indicate which player is associated with a Wii controller
Remarks
The hint can be set to the following values:
"0"Player LEDs are not enabled"1"Player LEDs are enabled (default)
This hint can be set anytime.
- See Also
UseDriver
Gets a hint controlling whether the HIDAPI driver for Nintendo Wii and Wii U controllers should be used
public static Hint UseDriver { get; }
Property Value
- Hint
A hint controlling whether the HIDAPI driver for Nintendo Wii and Wii U controllers should be used
Remarks
The hint can be set to the following values:
"0"HIDAPI driver is not used"1"HIDAPI driver is used
This driver doesn't work with the dolphinbar, so the default is "0" for now.
This hint should be set before initializing joysticks and gamepads (either by initializing SDL or by initializing them on their own).
- See Also